Or, at the very least it’s almost overwhelmingly considered the greatest NES game of all time. 3? Many people call that the greatest game of all time. And it is the number one reason I got into video games in the first place. It also made Nintendo a household name overnight. is the most influential game of all time. ![]() So then, I had to ask myself: does All-Stars have a serious claim for the number one overall spot, and could I be okay with that? Because there’s a serious argument to be made that it does. Artificially dropping it in the rankings for any reason would have made no sense. Super Mario All-Stars is one of the most beloved games on the system, so in what way could I possibly justify such a move? Hell, I absolutely love the game myself. Should I try and group those compilations up again, and just write them off as their own special little thing? Take the easy way out? Maybe lock them in at the #50-48 spots, come up with some sort of explanation for why they are a unique consideration, and be done with it? Could I live with that? How in God's name was I going to compare a collection of multiple NES games against individual original SNES releases, in a way that made any sort of lucid sense? Mario, Ninja Gaiden Trilogy, and Super Mario All-Stars? I had no idea, and realized I had a dilemma on my hands. Where in the holy hell was I gonna rank Tetris & Dr. Now, here I found myself with the exact same problem one last time: NES compilations. Or at least I just wasn’t capable of doing it in a way I was happy with. Mostly because I (still) have no idea how to do a great job of breaking those down and sprinkling them throughout this project. Like when I grouped all of the fishing games together. …well, there were some exceptions, sort of. Not by how much fun I had playing it 30 years ago. Not by how historically significant it was. ![]() The criteria for every ranking were set in stone: everything would be ordered based on how much fun I can have with that particular game, strictly compared against other SNES games. You see, I had carefully defined the guardrails for this project. One that I had no idea how I was gonna solve. A year or two ago, when a number of the top games in this project were still, uh… “fluid” in their finalized rankings, I realized I had a problem.
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